Difference between revisions of "Gladiator"
(Adding template, this one is a doosy) |
(Adding release date (KID keeps good notes)) |
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:[[TidalWave Targeting]] | :[[TidalWave Targeting]] | ||
| movement = [[WaveSurfing]]<br/>[[MinimumRiskMovement]] | | movement = [[WaveSurfing]]<br/>[[MinimumRiskMovement]] | ||
+ | | released = July 7th, 2005 | ||
| best_rating = 1v1: 1873.02 (44th) <br/> Melee: 1710.39 (6th) | | best_rating = 1v1: 1873.02 (44th) <br/> Melee: 1710.39 (6th) | ||
| current_version = .7.2 | | current_version = .7.2 |
Revision as of 04:06, 14 November 2007
Gladiator | |
Author(s) | KID |
Extends | AdvancedRobot |
Targeting | Virtual Guns : |
Movement | WaveSurfing MinimumRiskMovement |
Released | July 7th, 2005 |
Best Rating | 1v1: 1873.02 (44th) Melee: 1710.39 (6th) |
Current Version | .7.2 |
Code License | Unknown / None |
Download |
Creation
- Name
- Gladiator - yes, I got the name off the movie...
- Author
- KID
Gladiator is programed in a very structured way. While some of it is very unstructured way, I did try to code it to the best of my abilities and keep it very maintainable. Gladiator is very much a plug-and-play robot, with classes such as "Targeting", "Movement" and classes that extend those base classes. This created a very flexible and testable robot which is easy to maintain and upgrade with Virtual Guns and other things.
What's Next?
Currently, Gladiator is going under a massive overhaul. If you want to know just how massive it truly is, just take a look at the source code. In this effort, everything is being redone and nothing will be overlooked. This as been going on over the summer and continues into the fall and winter. I doubt there will be another version of Gladiator for sometime.