Difference between revisions of "DustBunny"
(Added some version / testbed info.) |
(Added 4.0 - the worst ever.) |
||
| Line 109: | Line 109: | ||
|- | |- | ||
| DustBunny 3.1 || Public || || 51.66 || 50.73 || 49.62 || 50.57 || 50.68 || 53.23 || 53.89 || 52.89 || 66.45 || '''53.30''' || '''53.30''' || 51.0 seasons | | DustBunny 3.1 || Public || || 51.66 || 50.73 || 49.62 || 50.57 || 50.68 || 53.23 || 53.89 || 52.89 || 66.45 || '''53.30''' || '''53.30''' || 51.0 seasons | ||
| + | |- | ||
| + | | DustBunny 4.0 || Public || || 49.75 || 49.17 || 47.90 || 49.66 || 49.22 || 53.39 || 53.36 || 52.48 || 65.56 || '''52.28''' || '''52.28''' || 50.0 seasons | ||
[[Category:NanoBots]] | [[Category:NanoBots]] | ||
Revision as of 18:17, 4 June 2009
DustBunny, the nanobot anti-gravity bot with good power and target management. Now with an Infinity style gun.
Contents
Background Information
| DustBunny | |
| Author(s) | Miked0801 |
| Extends | AdvancedRobot |
| Targeting | Linear Targeting |
| Movement | Anti-Gravity Movement |
| Released | June 1, 2009 |
| Current Version | 3.7 |
| Download | |
- Bot Name
- DustBunny
- Author
- Miked0801
- Extends
- AdvancedRobot
- What's special about it?
- It's a Anti-Gravity Movement melee bot with decent power management and a probably soon to be nano random/linear gun.
Strategy
- How does it move?
- Anti-Gravity Movement
- How does it fire?
- Linear Aim the decreases linearly over range.
- How does it dodge bullets?
- It doesn't, but Anti-Gravity Movement is hard to pattern match and very hard to linear aim at. The movement is very strong.
- How does the melee strategy differ from one-on-one strategy?
- No difference.
- What does it save between rounds and matches?
- Nothing that it shoud, but a little left over movement code that gets rolled out in a few turns.
Additional Information
- Where did you get the name?
- It's small and cute and moves around like a dustbunny being blown in a breeze.
- Can I use your code?
- Go for it.
- What's next for your robot?
- It needs a little tuning still. I'd also like to find 2 bytes and enter it in 1v1.
- Does it have any White Whales?
- None - it own the PL crown as well not losing to anyone.
- What other robot(s) is it based on?
- It used Infinity's gun modified, and other modified antigrav code, but mostly it's its own entity.
Updates
The latest version, 3.6.2, uses a new, more compact movement scheme that is 4 bytes smaller. I added some code to have the walls push it in a sine pattern over time to help with its circle of death dance in 1v1. That moved it from 45/55 against Lib to 75/25 in 1v1. I'm testing a linear gun locally now that looks VERY promising. We'll see if it passes the research gauntlet and gets published.
New Version, 3.7 - Removed the end-game code of 3.6.2 and put in Infinity's gun. That moved it to first place. Yeah, Dustbunny!
Rankings
- 1 Nano Melee
- 8 Micro Melee
- 19 Mini Melee
- 59 Rumble Melee
Test bed results per version
For fun, here's how this bot has evolved over time. It goes to show how much is achieved from little changes in melee
| Version | Dev Type | Lib 1.0 | Infinity | Dr Bob | Gem184 | M Seed | K Ninja | Grofvuil | Graviton | Walls 1.0 | SubTotal | Total | Comment | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DustBunny 3.7.249.7 | InTest | 53.78 | 52.87 | 50.75 | 53.11 | 52.11 | 55.89 | 55.55 | 55.28 | 68.98 | 55.37 | 55.37 | 100.0 seasons | |
| DustBunny 3.7 | Public | 53.69 | 51.79 | 50.93 | 52.79 | 52.24 | 56.25 | 55.57 | 54.70 | 68.22 | 55.13 | 55.13 | 100.0 seasons | |
| DustBunny 3.6.2 | Public | 52.80 | 50.27 | 49.52 | 50.45 | 50.52 | 53.99 | 54.31 | 53.20 | 66.88 | 53.55 | 53.55 | 50.0 seasons | |
| DustBunny 3.5 | Public | 52.57 | 49.54 | 49.20 | 49.98 | 51.30 | 53.11 | 54.61 | 53.17 | 66.49 | 53.33 | 53.33 | 50.0 seasons | |
| DustBunny 3.1 | Public | 51.66 | 50.73 | 49.62 | 50.57 | 50.68 | 53.23 | 53.89 | 52.89 | 66.45 | 53.30 | 53.30 | 51.0 seasons | |
| DustBunny 4.0 | Public | 49.75 | 49.17 | 47.90 | 49.66 | 49.22 | 53.39 | 53.36 | 52.48 | 65.56 | 52.28 | 52.28 | 50.0 seasons |