ConceptA/Version History
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v. 0.7
Date: 09.07.12
Results: waiting
- Simple true single wave surfing implemented
- Fire at zero bearing offset, when enemy's energy is 0
- Use one datasource per enemy in gun
v. 0.6
Date: 03.07.12
Results: TeamRumble ‒ APS: 33.09% (33rd), PL: 5-35 (36th), Survival: 17.73%
- Robots state updating algorithm changed
- Teams support added
- Bug with not enabling DuelStrategy in melee fixed
v. 0.5
Date: 02.07.12
Results: MeleeRumble ‒ APS: 56.37% (103rd), PL: 230-104 (101st), Survival: 45.23%
- Simple melee strategy added
v. 0.4
Date: 28.06.12
Results: RoboRumble ‒ APS: 50.27% (466th), PL: 418-488 (495th), Survival: 46.83%
- Simple gf gun implemented
- Second quest completed - now ConceptA beats the Walls:)
v. 0.3.1
Date: 28.06.12
Results: RoboRumble ‒ APS: 40.25% (653rd), PL: 288-615 (638th), Survival: 34.71%
- radar fixed
v. 0.1
Date: 18.06.12
Results: RoboRumble ‒ APS: 39.43% (660th), PL: 254-647 (678th), Survival: 33.18%
- initial release
- simple orbital random movement
- head on gun
- wins against sample bots, exclude Walls (because head on gun)