Geomancy/Version History
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Versions
- 1 - G1937.0, 59th - Release
- Cleaned up Watermelon, removed old code it didn't need, fixed some minor issues, tweaked some numbers, and gave it a shiny new name.
- 2 - unknown - Velocity snapping added
- In the two turns before enemy gunheat reaches zero, I limit my velocity to 0, 4, or 8 (whichever's closest) so that the enemy's segmentation has lowered resolution.
- 3 - in development - Anti-mirroring added
- Added a gun/movement scheme for detecting and responding to mirror movement. If the midpoint of the two bots stays the same within a certain tolerance, it swaps in, displacing the normal movement and gun. It plans its movement far enough into the future to have a map of the opponent's expected location. It fires power 3 shots at the expected future location of the enemy. The movement is intended to be reasonably flat.
- Issues:
- Mirrorbots that use delayed mirroring or that mirror around an axis instead of a point are not detected. I consider them much less of a threat since they are discarding movement data, making them more vulnerable to my regular targeting.
- Anything else?