User talk:Positive
Also, welcome to the wiki. =) Feel free to make a page for yourself and your bots. Good luck in the rumble! --Voidious 21:25, 11 July 2009 (UTC)
I will! :) --Positive 23:39, 11 July 2009
Welcome! Always nice to see someone new from our small but well-known country being active, even if it means that I am not the highest rood-wit-blauw in melee anymore. --GrubbmGait 23:31, 13 July 2009 (UTC)
Well, it's all for king and country, right GrubbmGait :)? Thanks for the welcome. --Positive 17:09, 14 July 2009 (UTC)
Enterprise
Okay, I just created a new robot, Enterprise 1.0, that tries to do bullet shielding (trying to shoot down enemy bullets). People have already discussed it, but I haven't seen an actual bot trying to do it. It's opensource, and everyone is free to play with and modify it. I'm thinking it might actually be fun to make a contest out of it. What do you guys think? --Positive 22:09, 4 August 2009 (UTC)
- Neato. There are a couple out there; one is User:Pedersen/Roland. Damage given + damage taken might be a good scoring system, or we could modify the reference bot(s) to actually track how much bullet damage was destroyed by the bullet collisions. It would be kind of like the RamBot Challenge 2K6 (still on the old wiki.) Feel free to write up the challenge page, if you'd like. =) --Voidious 14:16, 5 August 2009 (UTC)
- To be honoust, I had expected a somewhat more enthoustiastic response, and I am somewhat less motivated for it now than when I wrote that message. So I think I'll drop/freeze this project for now. Thankyou for your great tips and link though, I'll remember those. :) --Positive 23:01, 6 August 2009 (UTC)
- Well I think this is a pretty cool idea, I might participate if you were to write the challenge--CrazyBassoonist 23:11, 6 August 2009 (UTC)
- Maybe in the future. :) --Positive 14:46, 7 August 2009 (UTC)
Videos
I really like the way the videos are turning out. :) How do you feel about (very selectively) adding videos on the pages of robots? For example, I was thinking the video I uploaded about headon targeting might also be cool on HawkOnFire's page. --Positive 20:05, 16 August 2009 (UTC)
I've been meaning to say how cool these videos are for a while; I think it would be a great idea to add videos to bot pages--CrazyBassoonist 20:10, 16 August 2009 (UTC)
Yeah, I say go for it. I really like the videos, too. I considered adding one to the Diamond page, actually, but I wasn't sure which one to use, then I forgot... --Voidious 20:12, 16 August 2009 (UTC)
Great, I'm glad you guys like 'em too. :) I'll go for it. Of course, feel free to use them in any way you like as well. --Positive 20:25, 16 August 2009 (UTC)
Those video's are an excellent idea, this way you can show people what Robocode looks like in just a few seconds. Next to that it can be used to show some speciality of a bot. Btw, what do you use to make those videos? --GrubbmGait 22:25, 16 August 2009 (UTC)
I use CamStudio (opensoure app) together with replays of fights. After twiddling with it I noticed the Lossless Codec works best, together with capture frames and keyframes every 25 ms, playback 75 ms, region size of 640x480, autopan turned off. You should record the fight at about 10 ticks/second. --Positive 22:45, 16 August 2009 (UTC)
I've been thinking about what robot could best illustrate Minimum Risk Movement, preferably with debugging graphics. I've been thinking about both Diamond and Portia, but it might also be cool to modify HawkOnFire or another opensource bot to use debugging graphics. Any thoughts? :) --Positive 19:36, 17 August 2009 (UTC)
- One problem (for any bot) is that I'm not sure how to graphically display what is behind the risk calculations. I think the 3 main things are: distance-squared to enemies, orthogonality to enemies, and how many bots you'd be the closest to (targeted by). I'll try to think about how to display any of that (and maybe add some more graphics to Diamond). I actually haven't looked at Portia's much lately, do you show any of that stuff? --Voidious 19:49, 17 August 2009 (UTC)
- Well, "how many bots you'd be the closest to" can be displayed by circles around opponent. The other two I'm not sure of. Portia only shows and uses those circles and simulated bullets, it doesn't really use orthogonality and/or distancesquared.
- One way might be to let the robot paint the entire battlefield with a transparent color indicating danger there. Although you won't exactly see what it's derived from. --Positive 20:13, 17 August 2009 (UTC)
- Okay, for now I think I'll try a HawkOnFire/Diamond hybrid (HawkOnFire using diamonds paint system :)). Mainly because: HawkOnFire doesn't reevaluate points every tick (like Portia, Diamond, and many others do), is reasonably simple, and has an "understanding HawkOnFire" page which the video might be helpfull for. I'll upload it shortly. --Positive 00:58, 18 August 2009 (UTC)
- Awesome, it looks great! I hope you don't think I'm crazy now that you've seen how complex my color coding logic is. =) --Voidious 01:25, 18 August 2009 (UTC)
- Nope, I like it. :) It's especially usefull in HawkOnFire, because the return of the evaluation function fluctuates quite a bit. --Positive 01:29, 18 August 2009 (UTC)
Chat
Hi Positive. I want to add you as one of the contributors for the new getNewVelocity() (together with Voidious and Skilgannon). Could I get your real name for the credits? If you don't want to add it here, I should like you to send a mail to me with your name. :-) --Fnl 19:55, 21 August 2009 (UTC)
- Thanks for thinking of me. :) However, I'd prefer it if you don't add me (I might seem paranoid, but I try to keep my real name off internet so people can't google me). --Positive 21:27, 21 August 2009 (UTC)