MyFirstRobot
MyFirstRobot | |
Author(s) | Mathew Nelson |
Extends | Robot |
Targeting | Head-On Targeting |
Movement | Oscillator Movement, Pattern Movement |
Code License | Eclipse Public License v1.0 |
Background Information
- What's special about it?
- MyFirstRobot is very similar to the default code (located in
robocode/templates/newrobot.tpt
) when creating a new robot through the Robot Editor. The only differences are the contents of theonHitByBullet()
andonHitWall()
event handlers.
- How competitive is it?
- It is the fifth-best Sample Bot in MeleeRumble (after Walls, Crazy, SpinBot, and MyFirstJuniorRobot). It ranks at #379 out of 399.
Strategy
- How does it move?
- It moves in an oscillating "seesaw" pattern. It moves forward 100 units, then backward 100 units.
- How does it fire?
- It attempts to fire a 1.0-power bullet whenever it scans an enemy.
- How does it dodge bullets?
- When hit by a bullet, it turns perpendicular to the bullet. This logic is quite bad, as the angle-to-turn is not normalized, and the robot stays in the same spot while turning.
- How does the melee strategy differ from one-on-one strategy?
- No difference.
- What does it save between rounds and matches?
- Nothing and nothing.
Additional Information
- Where did you get the name?
- It's a very basic robot.
- Can I use your code?
- Yes, it is released under the Eclipse Public License v1.0.