ScalarN
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- ScalarN Sub-pages:
- Version History
This page is under construction. For recent activities, see Version History.
- Melee Strategy
- A mix of Wave Surfing and Minimum Risk Movement
- A gun with Swarm Targeting, KNN and Play It Forward
- Duel Strategy
- True Surfing implemented by Goto Surfing algorithm (resemble Dijkstra to speed it up)
- Virtual Gun Array consisting of two (Main/Anti-Surfer) knn gun with Precise MEA and Precise Intersection.
- Inspiration • Acknowledgements • Special Thanks
- Melee Gun inspired by Neuromancer (for pioneering fuzzy-or in Shadow/Melee Gun)
- Melee Movement influenced by Neuromancer (the idea of surfing everyone, and median scale based risk blending),
Firestarter (smart points generation), Diamond and HawkOnFire (risk function)