Adding opponent APS in bot comparison?

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Can we assume that APS is relatively stable? Since we can click into the detail page to see the history APS even when that opponent is removed, can we simply put that value?

Opps this assumption breaks when comparing ancient bots ;( Then polluting the table must be a bad idea. However, why don't we use NaN or N/A instead of 0?

Xor (talk)01:05, 8 September 2017

NaN sounds most appropriate. I don't want to have to fetch each bot object that is not in the rumble anymore to look up its last APS.

Skilgannon (talk)07:30, 8 September 2017

Done. I also added a link on the BotDetails page to find the bot on the wiki.

Skilgannon (talk)17:19, 9 September 2017

Awesome! Thanks a lot.

Since you in a wish granting mood, would it be possible to have api call which returns only summary table with APS, PWIN, etc for a given bot in a given game. Right now, I parse http://literumble.appspot.com/BotDetails?api=true but its spits the whole comparison table, which is overkill and wastes the bandwidth. All I need is info stored in the header table.

I do it to plot APS vs bot version for my bot, but I can imagine other will be interested in this too.

Beaming (talk)20:08, 9 September 2017

You can do this with the &limit=0. limit works in both api and html mode, you could also do a sort with a limit=1 to just get a best/worst opponent, etc.

Skilgannon (talk)20:14, 9 September 2017

Thanks. It does the trick. Which brings the question: is API published anywhere? I get what I had by looking at the source, but clearly did not look careful enough.

I see that there are dark parts for exchanging with rumble clients too.

Beaming (talk)20:23, 9 September 2017

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WoW that's amazing! Thanks a lot!

Xor (talk)23:27, 9 September 2017