Reproducing the Results

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I will just be reverting back to 2.2.7.1 it with the XOR filter which doesn't log real waves twice and I will use my better firepower formula to have a better score.
I don't think putting exactly the same bot will help because no bots has been change since WhiteFang 2.2.7.1 but you may be right; my Bullet Shielding algorithm may cause extreme deviations in score.
Dsekercioglu (talk)16:32, 8 August 2018

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Return to Thread:Talk:WhiteFang/Reproducing the Results/reply (5).

I will put 2.2.7.1N after 2.4.5; maybe it is just a great noise which I had been trying to pass for a long time =)
Dsekercioglu (talk)18:38, 10 August 2018
 
Oh, I am so dumb. It has nothing to do with my movement; 2.2.7.1 contains this line of code:
                counter++;
                if (counter == 0) {
                    possibleFuturePositions[direction + 1] = (Point2D.Double) predictedPosition.clone();
                }
Consequently it is impossible to have the future position predicted but my prediction system doesn't work so it made my scores lower =)
Anyways, thank you so much for your time and I have actually learnt a lot of things.
Dsekercioglu (talk)21:21, 10 August 2018
 

This is so annoying, the bug I have mentioned above is actually more sensible than "Sometimes predicting the future position correct and sometimes calculating the opposite direction" however, seems like this bug was also a Performance Enhancing bug.

Dsekercioglu (talk)10:01, 11 August 2018