View source for Talk:GresSuffurd/Version History
0.2.13
Great work! I'm curious to see what you changed - that's quite a huge jump at that rating. Just a tweak or two away from returning to the top 20. =) Congrats! --Voidious 21:59, 14 September 2009 (UTC)
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Thread title | Replies | Last modified |
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0.4.7 | 1 | 14:38, 6 April 2021 |
0.3.19, wat leuk! | 2 | 04:13, 17 October 2017 |
0.3.11 | 1 | 20:53, 29 October 2011 |
The complete refactoring (0.3.25 to 0.4.4) caused a 0.3 APS loss and a 0.3 Survival loss.
But using passive bullet shadows really paid off: 1.1 APS gain, 1.5% Survival gain, and a jump in PL from 29th to 11th place ! So now I have to find somewhere 0.2 APS to get to 11th place, as 1.1 APS to place 10 is a bit to much to chew on.
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Congrats to this nice improvement with 0.3.19 :) It's interesting to see what big difference changing the distance can make!
Yeah, it is a bigger difference than expected. Long time ago a distance of 540 was better, but since then my gun and movement have improved. I would have made top-10 only with this if not those other annoying bots (Firestarter, ScalarBot) entered top-10 before me ;-) Especially dragonbyte.Neutrino triggered the experiments with distance, a pesky bot with quite a good movement, firing 0.1 bullets till around 40 energy.
Although my testbed says otherwise, I expect this version to be slightly better than 0.3.8. My testbed predicts a 0.5 APS loss . . ., but frankly I don't trust my testbed regarding rumble-score. I should increase the number of surfingbins, because 37 is to low and inaccurate for bulletshielding. My attempt to set the surfingbins to 73 (version 0.3.3 and 0.3.4) were not a success though. I probably have the optimum setting for 37 bins currently. Still aiming to pass Hydra.