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Time | User | Activity | Comment |
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01:37, 15 July 2015 | Tmservo (talk | contribs) | Comment text edited | |
01:34, 15 July 2015 | Tmservo (talk | contribs) | New reply created | (Reply to Guaranteed Hit Targeting) |
14:58, 14 July 2015 | Chase-san (talk | contribs) | New reply created | (Reply to Guaranteed Hit Targeting) |
02:29, 13 July 2015 | Tmservo (talk | contribs) | Comment text edited | |
02:27, 13 July 2015 | Tmservo (talk | contribs) | New thread created |
Why does Nene's gun have Guaranteed Hit Targeting when Mint's gun doesn't? Can it increase performance in Mint?
I don't entirely recall, but I think I removed it because it was buggy and didn't work very well. If I never removed it from Nene, it might be able to improve Nene's score by removing it.
But the main difference between Mint and Nene right now is Bullet Shadows and a lot of corner case work that Nene has. Mint was designed to eventually replace Nene, which is why I can backport changes from Mint into Nene.
Nene just happens to be massively complex, where as Mint is highly simplified.