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I just noticed.
That on adding this new gun, I accidently broke Nene's bullet shadows.
By that I mean 1.0.2 doesn't use them at all! All the code is there, it still considers them, except they never get produced/added. So it acts as if it has no shadows (per default). The thing is I used to route the targeting through a custom fire routine that informed the movement when it fired. But I bypassed that custom routine on accident when I glued the gun onto Nene.
To fix it, I only needed to remove 5 characters. I am going to test this and release a 1.0.3.