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Time | User | Activity | Comment |
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19:20, 26 November 2012 | MN (talk | contribs) | Comment text edited | |
19:19, 26 November 2012 | MN (talk | contribs) | New reply created | (Reply to Bot width and GuessFactors) |
18:54, 26 November 2012 | Voidious (talk | contribs) | New reply created | (Reply to Bot width and GuessFactors) |
16:55, 26 November 2012 | MN (talk | contribs) | New thread created |
When GuessFactor normalize angles based on MEA, doesn´t it distort the edges of the bot?
Looks like bots with distances farther away than when the wave was collected are calculated as being wider than they really are. Similar distortion happens when bullet power changes.
Am I missing something?
In the gun, I only ever collect/project the center angle. I only use precise bot width in my gun to find the exact center angle in the range. I use an imprecise bot width as the bandwidth in my kernel density when aiming.
In movement, the precisely predicted bot width is also the bandwidth in my kernel density. I still ignore it whenever collecting angles.
Using only the center of the range makes sense.
I wonder how much improvement is due to precise calculation, and how much is due to distortion (imprecise/unpredictable calculation).