Anti-Surfer Targeting
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- I have been tuning WhiteFang's gun lately and while I could get a lot of success in TCRM with genetic algorithms my AS targeting isn't improving a bit.
- Thinking logically finding weights with genetic algorithm shouldn't be as effective against learning movement as they change how they move but I had though it would do better than some randomly assigned weights.
- Currently the best score I have got is 69.36 with the current AS targeting which is just the main gun with 10 times the decay and lower K.
- Any advice about how to tune it?
Dsekercioglu (talk)
I found recorded data, like WaveSim, still quite useful when it comes to hit adaptive movement.
The reason maybe anti-intuitive, but as long as their movement & your gun can be considered random, it’s still logical.
And although intuitively wave surfing is not random, in fact, they are. The reason is simple, non-linearity & self feedback.
They are only not random with specific information, but certainly you can’t have them for everyone.
And about genetic tuning, I think they are useful, but only after you get basic stuff right, e.g. precise intersection, using only firing waves etc.