Storing Data
Fragment of a discussion from Talk:Dynamic Clustering
Jump to navigation
Jump to search
I have two things that are a form of pre-populated data:
- In surfing, I surf as if there's one hit at GF=0 until I have any data.
- In the gun, I have this silly RetroGirl/Gun that I use for the early ticks of round 1 before my real gun has data. (The real gun quickly outperforms it with even a tiny amount of data.)