Skipped Turns
Fragment of a discussion from Talk:Oculus
Jump to navigation
Jump to search
Skipping turns is disabled when debugging graphics is enabled. This is so you can do extra work in your debugging compared to regular without skipping turns.
Skilgannon (talk)
The thing I wonder is that why skipped turns stop when I minimise the window.
Dsekercioglu (talk)
It could be that painting generates a lot of objects for the garbage collector.
Skilgannon (talk)