OcnirpSNG
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OcnirpSNG | |
Author(s) | Nat |
Extends | AdvancedRobot |
Targeting | Pattern Matching |
Movement | Stop And Go & Random Movement |
Released | February 28, 2009 |
Best Rating | 5th/1793.5 |
Current Version | 1.0 |
Code Size | 247 |
Code License | RWLPCL |
Download |
An Ocnirp's sister. Come with fresh Stop And Go movement adjusted on Ocnirp, leaving current random movement take place if Stop And Go fail.
Background Information
- What's special about it?
- Humm..., nothing for now.
- How competitive is it?
- Not as much as it first releasing time. 8th APS, 3rd PL (after re-release)
Strategy
- How does it move?
- It first doing Stop And Go, if this fail, it do:
- Orbit an enemy (perpendicular movement) with some special direction-inverted! (which the old always Ocnirp does)
- How does it fire?
- Pattern Matching, although it's WeekendObsession's one, it has some tweak, too.
- What does it save between rounds and matches?
- Pattern Data between round, like WeekendObsession.
Version History
- Version 1.1_4 - The tester - ?
- Increase the gun pattern length.
- Super slow, beware...
- Note for 1.1 series, I'm releasing 4 version to rumble for test :)
- Version 1.1_3 - The tester - ?
- From 1.0, add the distance controller.
- Remove radar lock, not enough room. Now spinning only.
- Note for 1.1 series, I'm releasing 4 version to rumble for test :)
- Version 1.1_2 - The tester - ?
- Reduce the counter, now at 1 (the old is 2) to trigger the movement changer
- Note for 1.1 series, I'm releasing 4 version to rumble for test :)
- Version 1.1 - The tester - ?
- Try some movement revert - it revert to StopNGo if RandomMovement fail... (A crazy trick to trick PM)
- Note for 1.1 series, I'm releasing 4 version to rumble for test :)
- Version 1.0 - 20 Feb 2009
- Port all Ocnirp 1.0, squeeze it to 225 and add the StopNGo.
Additional Information
- Can I use your code?
- Sure, it's RWLPCL.
- Does it have any White Whales?
- Acero! (yeah, that head-on bot)
- What other robot(s) is it based on?
- Ocnirp, which based on WeekendObsession. Note that WeekendObsession do StopNGo/RandomMovement, too, but it seem that mine is better. (in general rumble, I'm at 249th but WeekendObsession is at 245)