SleepSiphon/Version History

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< SleepSiphon
Revision as of 06:58, 21 June 2018 by Origin (talk | contribs) (Update: Initial Release)
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1.7

1.7b
First version of SleepSiphon to be submitted to the RoboRumble
Features
  • Movement: (Min Risk) Tries to avoid enemy bullets fired using HOT or linear/const turn rate prediction, avoids walls, avoids being close to enemies.
  • Aim: (4 VirtualGuns) HOT, linear, circular, avg(velocity & turn rate). Chooses the best gun for each enemy.
  • Falls back to a (naive) Displacement Vector gun if the virtual hit rate against an enemy is below a threshold.
  • Bullet power scales down with distance from the enemy. If our energy is low, fire at lower power. Will not fire if doing so would lead to becoming disabled.
  • Radar: Attempt at "optimal radar". Pretty good, but has some bugs. Could be improved.


Download this release
  • (Source and/or JarFile): ( GitHub - www.github.com/John-Paul-R/SleepSiphon/releases/tag/1.7b )