Talk:Waves/Precise Intersection

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Revision as of 13:20, 20 October 2009 by Nat (talk | contribs) (→‎Wave Surfing: new section)
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Credits - Waves/Precise Intersection
Old wiki page: Rednaxela/SuperBotwidth
Original author(s): Rednaxela
Credits - Waves/Precise Intersection
Old wiki page: Garm/BotwidthCalculation
Original author(s): Krabb
Credits - Waves/Precise Intersection
Old wiki page: Skilgannon/PreciseIntersect
Original author(s): Skilgannon

Wave Surfing

So far I know a few robots use Precise Intersection in their wave surfing. Unfortunately their code is either too messy (Wintermute) or too granular (RougeDC) that I don't know which class to look. So I asked here. (Diamond is too new to look into for this)

Normally you surf waves 'till the wave passed centre of the robot. But with precise wave intersection, in order to gain pixel-perfect surfing, you need to surf the wave until they passed the robot. So if anybody does this or the other way? --Nat Pavasant 11:20, 20 October 2009 (UTC)