Comparing Results Between Shielders

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When I first experimented with Bullet Shielding, what I was trying to achieve was a rammer which closed in using shielding and 0.1 powered bullets, and switched to power 3 bullets at point blank range.

Attack with movement and defend with targeting. The opposite of the Wave Surfing/GuessFactor combination.

But it was so hard to predict where incoming bullets were heading I gave up. Until you showed that competitive Bullet Shielding is possible.

MN21:58, 19 February 2013

The trick is to give them a really easy target that makes their targeting predictable. Ramming has a big spike somewhere around GF0, but if they start moving laterally and you follow them you aren't at exactly GF0 any more for the waves that hit you, so who knows where they will shoot.

Skilgannon09:23, 20 February 2013
 

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