User:Chase-san/NewTech

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Log page for my personal use in keeping track of scores for my new robot base, just finished my first test run.

Kakeru

Movement

MC2K7 Fast (35 rounds)

Version HOF SPL GRB Sub1 WAY (Sub2) GR3 RKM Sub3 ASC CC CHK Sub4 Total Seasons Comment
MC6 93.99 71.25 78.52 81.25 51.36 44.50 71.27 57.89 22.46 27.40 29.21 26.36 54.21 20.0
MC7 97.70 72.01 63.53 77.75 53.06 56.52 66.23 61.38 24.50 29.52 30.02 28.01 55.05 20.0

MC2K6 Fast (35 round)

Version WSCBotA WSCBotB WSCBotC WSC APMC CassiusClay FloodHT Shadow ADAPT Total Seasons Comment
MC0 88.19 71.08 68.00 75.75 3.95 4.74 11.60 2.88 6.41 28.70 19.7 Very Poor
MC1 85.85 25.60 40.09 50.51 15.07 7.24 28.89 4.72 13.62 26.40 20.0
MC2 84.39 68.63 64.34 72.45 4.65 5.21 10.33 1.92 5.82 27.64 20.0
MC3 86.32 23.39 37.46 49.06 14.88 7.68 27.72 5.41 13.60 25.85 20.0
MC4 89.19 67.45 58.27 71.64 2.08 4.62 10.14 2.48 5.75 26.49 20.0
MC5 86.98 16.93 17.45 40.45 5.05 5.83 14.71 3.69 8.08 17.86 20.0
MC6 92.51 73.91 62.77 76.40 2.49 6.12 8.62 3.20 5.98 28.29 20.0
MC7 69.70 17.02 17.43 34.72 4.06 4.33 10.74 3.06 6.04 14.94 20.0

Barracuda Challenge Head-on Targeting. Used for Dive Protection testing.

Version Score Share Comment
MC0 77.88 2.0 Seasons; No wall smoothing hurts
MC1 21.83 2.0 seasons; That... is interesting.
MC2 76.05 2.0 seasons
MC3 25.40 2.0 seasons
MC4 84.29 2.0 seasons
MC5 84.29 2.0 seasons
MC6 88.36 2.0 seasons
MC7 79.22 2.0 seasons
MC10 94.07 2.0 seasons

DevilFISH Challenge Linear Targeting. Fights Close. Used for close range combat testing.

Version Score Share Comment
MC0 27.80 2.0 Seasons; Known Issue
MC1 6.28 2.0 seasons; Known Issue
MC2 24.16 2.0 seasons
MC3 6.64 2.0 seasons
MC4 40.37 2.0 seasons
MC5 4.41 2.0 seasons
MC6 45.86 2.0 seasons
MC7 8.71 2.0 seasons
MC10 56.01 2.0 seasons

Version Notes

Version Base Notes
MC0 N/A Simple 16 GF list w/ older dropped; hard coded HOT dodging; Single Wave only; Simple start distancer; No wall smoothing
MC1 MC0 Modified to prefer to orbit clockwise rather then stop condition
MC2 MC0 Added danger if closer then 200 to enemy
MC3 MC1 Added danger if closer then 200 to enemy
MC4 MC2 Added standard wall smoothing
MC5 MC3 Added standard wall smoothing
MC6 MC0 Added standard wall smoothing. Unlisted MC8 is MC2K7 edition
MC7 MC1 Added standard wall smoothing. Unlisted MC9 is MC2K7 edition
MC10 MC6 Changed start of round distancing. Holds onto wave data longer (shouldn't effect it)

Version Chart
http://file.csdgn.org/robocode/kakeru-version-chart-1.jpg