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Author(s) User:Ticamai
Extends AdvancedRobot
Targeting Circular Targeting
Movement Wave Surfing
Current Version 0.2
Code License Closed Source


Background Information

What's special about it?
Well, It's the first robot I released, and the one I most actively work on.


How does it move?
It uses Wave Surfing based off BasicGTSurfer, with added segmentation.
How does it fire?
It uses Circular targeting.
I made a nice onPaint routine for it, you should check it out.
How does it dodge bullets?
The wave surfing takes care of that most of the time.
How does the melee strategy differ from one-on-one strategy?
It doesn't.
How does it select a target to attack/avoid in melee ?
It attacks whichever robot it sees first.
What does it save between rounds and matches?
It saves all of it's wave surfing data between both matches and rounds.

Additional Information

Where did you get the name?
Enyo is the name of a Greek goddess of war.
Can I use your code?
Nope, sorry. Try again later.
What's next for your robot?
More segmentation for the wave surfing.
Possibly a better targeting system.
Preloaded data to default to, instead of just zeroes.
What other robot(s) is it based on?
BasicGTSurfer for the base wave surfing code.
SittingDuck for file input/output.