Jen/Version History

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JenVersion History - Code - Archived Talk 20090527

  • 1.11 - 5/29/2009
    • MicroRumble - ELO: ???, PL: ???, Glicko-2: ???, Survival: ???%
    • RoboRumble - ELO: ???, PL: ???, Glicko-2: ???, Survival: ???%
    • Increased retreat angle by .05 radians (~2 degrees).
    • Code size: 716
  • 1.10 - 5/26/2009
    • MicroRumble - ELO: 1885.9 (10th), PL: 237-15, Glicko-2: 1909.7, Survival: 85.11%
    • RoboRumble - ELO: 1604.7 (111th), PL: 558-146, Glicko-2: 1831.5, Survival: 72.0%
    • Changed random direction change mechanic. Instead of setting a timer whenever it detects enemy fire, it considers changing direction every tick with a formula that includes time since enemy fire.
    • Code size: 716
  • 1.087 - 12/2/2007
    • MicroRumble - ELO: 1885.0 (10th), PL: 235-22, Glicko-2: 1908.1, Survival: 84.94%
    • RoboRumble - ELO: 1606.0 (111th), PL: 553-151, Glicko-2: 1828.0, Survival: 71.660%
    • Code size: 733

Everything above is on the new Darkcanuck RR server.

Everything below is on the old RoboRumble server (Pulsar's).


  • 1.092 - 12/5/2007
    • Rollback to 1.087.
    • Only fire if gun is aimed.
    • Code size: 746
  • 1.091 - 12/5/2007
    • MicroBot 1v1 - Rating: 1934 (8th)
    • General 1v1 - Rating: 1801 (90th)
    • Tweak to dive protection.
    • Code size: 733
  • 1.09 - 12/5/2007
    • MicroBot 1v1 - Rating: 1927
    • General 1v1 - Rating: 1799
    • Rollback to 1.087.
    • Tweak to dive protection.
    • Code size: 733
  • 1.089 - 12/3/2007
    • MicroBot 1v1 - Rating: 1926 (8th)
    • General 1v1 - Rating: 1799 (91st)
    • Rollback to 1.087.
    • Slightly decreased distance beneath which I don't stop for StopAndGo (100 >> 75).
    • Code size: 733
  • 1.088 - 12/3/2007
    • MicroBot 1v1 - Rating: 1928 (8th)
    • General 1v1 - Rating: 1803
    • Slightly increased distance beneath which I don't stop for StopAndGo (100 >> 150).
    • Code size: 733
  • 1.087 - 12/2/2007
    • MicroBot 1v1 - Rating: 1935 (8th)
    • General 1v1 - Rating: 1806 (87th)
    • Tweak to RandomMovement.
    • Code size: 733
  • 1.086 - 12/1/2007
    • MicroBot 1v1 - Rating: 1935 (8th)
    • General 1v1 - Rating: 1806 (87th)
    • Rollback to 1.084.
    • Tweak to dive protection.
    • Code size: 733
  • 1.085 - 12/1/2007
    • MicroBot 1v1 - Rating: 1913 (8th)
    • General 1v1 - Rating: 1796 (92nd)
    • In the StopAndGo movement, go max speed for one more tick (9 instead of 8) before slamming on brakes.
    • Code size: 735
  • 1.084 - 12/1/2007
    • MicroBot 1v1 - Rating: 1930 (8th)
    • General 1v1 - Rating: 1807 (87th)
    • Rollback to 1.081.
    • Tweak to RandomMovement.
    • Code size: 735
  • 1.083 - 11/30/2007
    • MicroBot 1v1 - Rating: 1929 (8th)
    • General 1v1 - Rating: 1802 (88th)
    • Tweak to distancing: slightly more dramatic attack angle (moves away more quickly) in general case.
    • Code size: 735
  • 1.082 - 11/30/2007
    • MicroBot 1v1 - Rating: 1924 (8th)
    • General 1v1 - Rating: 1800 (91st)
    • Tweak to distancing: slightly less dramatic attack angle (moves away more slowly) in general case.
    • Code size: 735
  • 1.081 - 11/29/2007
    • MicroBot 1v1 - Rating: 1930 (8th)
    • General 1v1 - Rating: 1805 (87th)
    • Rollback to 1.076.
    • Two tweaks to gun segmentation.
    • Code size: 735
  • 1.08 - 11/28/2007
    • MicroBot 1v1 - Rating: 1925 (8th)
    • General 1v1 - Rating: 1802 (90th)
    • Shortened WallSmoothing stick from 160 to 130.
    • Tweaked the attack angle threshold in DiveProtection.
    • Code size: 734
  • 1.076 - 11/28/2007
    • MicroBot 1v1 - Rating: 1927 (8th)
    • General 1v1 - Rating: 1804 (88th)
    • Tweaks to distance thresholds for distancing changes.
    • Code size: 734
  • 1.075 - 11/27/2007
    • MicroBot 1v1 - Rating: 1875
    • General 1v1 - Rating: 1773
    • Rollback to 1.052.
    • More aggressive distancing when close to enemy bot.
    • Won't stop for StopAndGo when really close.
    • Code size: 734
  • 1.074 - 11/26/2007
    • MicroBot 1v1 - Rating: 1905 (8th)
    • General 1v1 - Rating: 1789 (95th)
    • Rollback to 1.052.
    • Changes to RandomMovement direction timer formula.
    • Code size: 722
  • 1.072 - 11/25/2007
    • MicroBot 1v1 - Rating: 1918 (8th)
    • General 1v1 - Rating: 1806 (87th)
    • Rollback to 1.061.
    • Changed the condition for switching from StopAndGo to RandomMovement: was "if dies within first 3 rounds", now "if dies in first 5 rounds and last distance > 250".
    • Code size: 748
  • 1.071 - 11/24/2007
    • MicroBot 1v1 - Rating: 1914 (8th)
    • General 1v1 - Rating: 1801 (91st)
    • Rollback to 1.052.
    • Copied some bullet power management from Komarious.
    • Code size: 748
  • 1.07 - 11/24/2007
    • MicroBot 1v1 - Rating: 1917 (8th)
    • General 1v1 - Rating: 1791 (94th)
    • Removed accel segmentation from gun.
    • Added onBulletHit energy tracking (without using Rules class).
    • Code size: 741
  • 1.062 - 11/24/2007
    • MicroBot 1v1 - Rating: 1919 (8th)
    • General 1v1 - Rating: 1806 (87th)
    • Tweak to random movement.
    • Code size: 734
  • 1.061 - 11/24/2007
    • MicroBot 1v1 - Rating: 1921 (8th)
    • General 1v1 - Rating: 1809 (86th)
    • Reverted WallDistance segments from 1.06.
    • Added accel segmentation to gun.
    • Code size: 734
  • 1.06 - 11/23/2007
    • MicroBot 1v1 - Rating: 1916 (8th)
    • General 1v1 - Rating: 1808 (85th)
    • More WallDistance segments in the gun.
    • Code size: 746
  • 1.052 - 11/23/2007
    • MicroBot 1v1 - Rating: 1919 (8th)
    • General 1v1 - Rating: 1797 (92nd)
    • Rollback to 1.031.
    • Code shrinkage == 14 bytes saved.
    • Change to distance segmentation == 4 bytes saved.
    • Simplified random movement == 14 bytes saved.
    • Code size: 710
  • 1.05 - 11/23/2007
    • MicroBot 1v1 - Rating: 1894 (8th)
    • General 1v1 - Rating: 1789 (96th)
    • Removed time-since-zero-velocity segment in gun.
    • Added more WallDistance segments in gun.
    • Tweaks to distance segmentation in gun.
    • Code size: 742
  • 1.04 - 11/22/2007
    • MicroBot 1v1 - Rating: 1896 (8th)
    • General 1v1 - Rating: 1792 (93rd)
    • Added time-since-zero-velocity segment to gun.
    • Tweaks to dive protection, distance segmentatation.
    • Removed power 3 bullets at close range (for code size).
    • Code size: 748
  • 1.031 - 11/22/2007
    • MicroBot 1v1 - Rating: 1907 (8th)
    • General 1v1 - Rating: 1789 (95th)
    • Removed time-since-velocity-change segment in gun.
    • Major changes to random movement.
    • Code size: 742
  • 1.02 - 11/22/2007
    • MicroBot 1v1 - Rating: 1901 (8th)
    • General 1v1 - Rating: 1788 (99th)
    • Updated distancing and WallSmoothing stick to match Komarious.
    • Restored WallDistance segment in gun.
    • Added general case dive protection (before only had some for StopAndGo case).
    • Shoot with power 3 when the enemy is very close.
    • Miscellaneous other tweaks / code shrinking.
    • Code size: 749
  • 1.01 - 11/21/2007
    • MicroBot 1v1 - Rating: 1874 (10th)
    • General 1v1 - Rating: 1780 (106th)
    • Added some basic StopAndGo.
    • Dropped wall distance segment in gun.
    • Miscellaneous other tweaks / code shrinking.
    • Code size: 742
  • 1.0 - 11/20/2007
    • MicroBot 1v1 - Rating: 1808 (18th)
    • General 1v1 - Rating: 1749 (123rd)
    • Initial release.
    • GuessFactorTargeting + RandomMovement.
    • Minimal tweaking, no StopAndGo.
    • Code size: 716