P2D/API
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Contents
P2D API
drawLine(Point2D p1, Point2D p2, Color color);
- Draws a line on screen using the x/y coordinates, in pixels, supplied in
p1
andp2
.p1.x
andp1.y
are the starting x/y coordinates andp2.x
andp2.y
are the ending x/y coordinates. Thecolor
variable is optional, and if it isn't called, will default to usingColor.WHITE
drawCircle(Point2D center, double radius, Color color);
- Draws a circle with the the size specified by the radius variable with the center of the circle at the x/y coordinates, in pixels, supplied by the
center
variable. Thecolor
variable is optional, and if it isn't called, will default to usingColor.WHITE
drawPoint(Point2D p1, Color color);
- Draws a dot, or point, on screen using the x/y coordinates supplied in
p1
. Thecolor
variable is optional, and if it isn't called, will default to usingColor.WHITE
drawText(String text, double x, double y, Color color);
- Renders the string supplied in the
text
at the x/y coordinates supplied in thex
andy
variables. Thecolor
variable is optional, and if it isn't called, will default to usingColor.WHITE