Quantum/Source (Java)
< Quantum
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The following code is functionally equivalent to Quantum/Source (Assembly) but when compiled with OpenJDK 17 it will be 265 bytes.
package d414.nano;
import robocode.*;
import robocode.util.Utils;
import java.awt.Color;
public class Quantum extends AdvancedRobot {
// ---------------------------------------------------------------------------------------------
// Tuning Knobs
// ---------------------------------------------------------------------------------------------
static final double WALL_FORCE = 1.0;
static final double AGRAV_DECAY = 0.9;
static final double AHEAD_AMOUNT = 120.0;
static final double AIM_START = 10.0;
static final double AIM_FACTOR = 1.008;
static final double AIM_TOLERANCE = 18.0;
static final double BULLET_POWER = 2.49999;
static final double ENERGY_FACTOR = 7.0;
static final double RADAR_LOCK_THRESHOLD = 1.0;
// ---------------------------------------------------------------------------------------------
// Constants
// ---------------------------------------------------------------------------------------------
static final double BATTLEFIELD_SIZE = 1000.0;
// ---------------------------------------------------------------------------------------------
// Globals
// ---------------------------------------------------------------------------------------------
static String targetName;
static double targetDistance;
static double xForce;
static double yForce;
@Override
public void run() {
//setAllColors(Color.cyan);
setTurnRadarRight(targetDistance = Double.POSITIVE_INFINITY);
}
@Override
public void onRobotDeath(RobotDeathEvent r1e) {
targetDistance = Double.POSITIVE_INFINITY;
}
@Override
public void onScannedRobot(ScannedRobotEvent r1e) {
double r1d;
double r3d;
setAdjustGunForRobotTurn(true);
setTurnLeftRadians(Utils.normalRelativeAngle(
(r3d = getHeadingRadians())
- Math.atan2(
(xForce = xForce * AGRAV_DECAY
- Math.sin(r3d = (r3d += r1e.getBearingRadians())
+ (Math.sin(r1e.getHeadingRadians() - r3d)
* r1e.getVelocity()
/ (AIM_START + Math.pow(AIM_FACTOR, r1d = r1e.getDistance()))
)
) / r1d
)
+ calcWallForce(getX())
,
(yForce = yForce * AGRAV_DECAY - Math.cos(r3d) / r1d)
+ calcWallForce(getY())
)
));
setBack(Math.abs(getTurnRemaining()) - AHEAD_AMOUNT);
if (r1e.getName() == targetName || r1d < targetDistance) {
targetName = r1e.getName();
targetDistance = r1d;
setTurnRadarRight((getGunHeat() - RADAR_LOCK_THRESHOLD) * getRadarTurnRemaining());
setTurnGunLeftRadians(Utils.normalRelativeAngle(getGunHeadingRadians() - r3d));
if (Math.abs(getGunTurnRemainingRadians()) < (AIM_TOLERANCE / r1d)) {
setFire(Math.min(getEnergy() / ENERGY_FACTOR, BULLET_POWER));
}
}
}
public static double calcWallForce(double r0d) {
return (WALL_FORCE / r0d) - (WALL_FORCE / (BATTLEFIELD_SIZE - r0d));
}
}