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  • {{Targeting Navbox}} [[Category:Simple Targeting Strategies]]
    1,017 bytes (110 words) - 03:46, 29 October 2013

Page text matches

  • ...n Targeting]], [[Linear Targeting]], [[Circular Targeting]], [[GuessFactor Targeting]]
    698 bytes (63 words) - 19:14, 3 September 2017
  • | targeting = [[Head-On Targeting]] : TrackFire is a [[Sample Bot]] that demonstrates [[Head-On Targeting]] with bad [[Radar|target acquisition]] and no [[Movement|movement]].
    1 KB (181 words) - 04:17, 16 October 2017
  • | targeting = [[linear targeting]] ...ot 48% on [[Mosquito]], 22% on [[Lacrimas]], 29% on [[Rapture]], and 66% on [[LittleBlackBook]] (quite surprising actually). I guess thats okay because
    2 KB (240 words) - 03:45, 6 September 2013
  • | targeting = [[Virtual Guns]] : :[[Head-On Targeting]]
    1 KB (148 words) - 22:13, 3 May 2013
  • * [[WaveSurfingChallengeBotA]] - Fires with [[Head-On Targeting]] * [[WaveSurfingChallengeBotB]] - Fires with [[Linear Targeting]]
    1 KB (119 words) - 13:14, 29 August 2017
  • All of these bots remain still. They differ in their [[Targeting]]: * '''WaveSurfingChallengeBotA''' – Fires with [[Head-On Targeting]].
    875 bytes (111 words) - 05:40, 23 September 2017
  • | targeting = [[Head-On Targeting]] : [[Head-On Targeting]] with bad target acquisition and a "smart" bullet power selection strategy
    2 KB (247 words) - 20:47, 14 October 2017
  • | targeting = [[Head-On Targeting]] ; How does it [[Targeting|fire]]?
    2 KB (232 words) - 20:54, 14 October 2017
  • | targeting = [[Virtual Guns]] : :[[Head-On Targeting]]
    2 KB (220 words) - 11:54, 29 April 2011
  • | targeting = [[Virtual Guns]] : :[[Head-On Targeting]]
    2 KB (226 words) - 23:06, 3 May 2013
  • | targeting = [[Head-On Targeting]] ; How does it [[:Category:Targeting|fire]]?
    2 KB (213 words) - 04:21, 16 October 2017
  • | targeting = [[Head-On Targeting|Head-On Targeting]] ; How does it [[:Category:Targeting|fire]]?
    2 KB (305 words) - 01:07, 1 June 2009
  • | targeting = [[Head-On Targeting]]
    606 bytes (69 words) - 20:16, 22 February 2013
  • ...ists of a source location (of the firing bot), a velocity (generally based on firing bot's bullet power), the time the wave was created, and the bearing ...Once the wave breaks, the firing angle - the offset relative to [[head-on targeting]] - that would have hit the enemy can easily be deduced.
    2 KB (370 words) - 00:23, 19 August 2009
  • | targeting = [[Linear Targeting]] ; How does it [[Targeting|fire]]?
    2 KB (267 words) - 17:46, 26 April 2019
  • | targeting = [[Head-On Targeting|Head-On Targeting]] ; How does it [[:Category:Targeting|fire]]?
    4 KB (550 words) - 04:46, 18 August 2017
  • ...a corner. Vulnerable to [[Linear Targeting]] and eventually just [[Head-On Targeting]]. ...Walls]]''' ‒ Moves in a straight line, along walls. Vulnerable to [[Linear Targeting]] guns and better.
    1 KB (228 words) - 23:39, 12 September 2017
  • | targeting = Inaccurate [[Head-On Targeting]] == Targeting ==
    3 KB (345 words) - 12:35, 4 September 2017
  • | targeting = [[Head-On Targeting]], [[Linear Targeting]] == Targeting ==
    5 KB (536 words) - 12:38, 4 September 2017
  • ...e Surfing|Wave Surfer]], [[GuessFactor Targeting (traditional)|GuessFactor Targeting]] ...ctorBob]] 1.42 - [[Oscillator Movement]], sortof [[Linear Targeting|linear targeting]]
    2 KB (235 words) - 20:46, 5 February 2011

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