Talk:Robocode 2 Brainstorm

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I found this on the old wiki server. Somehow it didn't get migrated in my copy of the old wiki, I believe because there were two pages with the same title except for the case (Robocode/Future and RoboCode/Future). My home machine's filesystem is not case sensitive, so it must've lost one when I pulled down the files. --Voidious 15:05, 20 May 2009 (UTC)

That's explain a lot. I was digging the old wiki when I saw this page (the old server), there is actually Robocode2 page, but this page contains a lot more information. » Nat | Talk » 15:12, 20 May 2009 (UTC)


Thread titleRepliesLast modified
Robocode2015:33, 28 April 2017
fun read021:44, 12 September 2013

I think that (if there will be) int Robocode2 there should be more time to decide what to do so new targeting systems will come out. An armor system would be good but I don't think that it should protect the bot from any bullet. Like in real tanks it should bounce from the armor if it didn't come directly(90 degrees) to the armor. Front armor: 100mm, Sides: 60mm, Back: 75mm so It would be more realistic. That would change wave surfing a bit and all the old bots would work. Obstacles are a good idea and current coordinates should stay for the old bots.

Dsekercioglu (talk)15:33, 28 April 2017

Kinda fun reading this again. And cool to see how many of my favorite ideas made it into BerryBots. :-)

Voidious (talk)21:44, 12 September 2013