Perceptual melee radar

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With perceptual bots you have to fit all the logic inside a single scan event. So, "if you have no target" is quite hard to calculate, if not impossible, since you need to combine data from many scan events together.

The problem lies in scanning multiple bots in a single tick, resulting in many scan events, being triggered not in the order you want. Watch BotCatcher in melee and you will understand what is the problem I´m trying to solve.

Maybe I´ll try something like a width lock. The thinner the scan arc, the more likely the radar will scan the same bot, and only that bot, each tick.

MN22:07, 11 May 2012