1.7.57 frustration
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Wow, a loss of 0.1 from some legit bug fixes I found during a small refactoring. My perceptual gun was always reporting HOT to the VG, which should hardly even come into play since barely any firing waves reach the enemy by the time the perceptual gun gets disabled anyway (4 shots). As far as I can tell, that's the only real behavioral change. I'd think the score loss was randomness but I also saw the difference in my benchmark (and I'd dismissed it). So, obviously I refuse to revert to broken code, and now have to figure out how the heck this should really be tuned...
Naturally I want to believe it's some other change I'm missing, but it really was very few changes before the first benchmark that showed the loss. Bummer!