Robocode Online Web Application - what do You think?

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Although I do think there are a bunch of parts of Robocode itself that are mostly friction, stuff that takes time and energy but doesn't add much to gameplay depth. I noticed and thought about this stuff a lot while developing BerryBots and wrote up some thoughts if you're interested: [1]. I know what you're saying - for instance, a lot of us are content to spend most of our lives writing classification (targeting) algorithms, so why not just make that the game and get rid of all the cruft? In BerryBots you can sorta get halfway there by writing a stage (eg LaserGallery).

Voidious (talk)06:23, 6 February 2014

I used to like targeting systems, until I found the joy that was movement systems.

Chase06:45, 7 February 2014