Melee Gun Thrashing

Fragment of a discussion from Talk:Neuromancer
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I found I was waiting for this tick's targeting to align to within 40/distance of the current gun angle before I would fire, so now I just wait for the current (getGunTurnRemaining() == 0 && getGunHeat() == 0) and then I fire. This will lower my accuracy, but I will fire much more often, so I'm interested to see what will happen!

Skilgannon10:06, 3 September 2012