BerryBots demo
Yeah. Dodging strategies can get massively more complicated with this much maneuverability and the capability of going faster than the projectile.
It's basically 2D space combat with projectile weapons!
The MEA/MERegion is going to be the intersection of an expanding (in the time domain) circle from firing bot and a moving and expanding ellipse from the target bot. I haven't actually written out the math to see if there's a simple, clean solution to it, let alone done an iterative graph. My intuition is that it'll look like an ellipse blown up like a balloon on the far end and skewed linearly on the far end in the direction of the target's velocity at launch time.
If there's a clean solution, the solution to this is mathematically simpler than the Robocode case. (A caveat being that the projected region should be reflected by walls. Ouch.)