Nominations 2017-09
Fragment of a discussion from Talk:RoboRumble/Participants/GigaRumble
Jump to navigation
Jump to search
All proposed changes are made, GigaRumble is running fine now. Also mn.Combat is updated from 3.23.1 to 3.25.0 (December 2016). I have only one problem: Roborio and XanderCat are Java 8 specific, and I am running from Java 7, so I can't run battles for those bots.
GrubbmGait (talk)
Can you post the gigarumble.txt? Maybe we can even ask Fnl to add it to the default robocode install.
Skilgannon (talk)
#=============================================================================== # gigarumble.txt - Configuration file for top-30 RoboRumble (1v1 battles) #=============================================================================== #------------------------------------------------------------------------------- # Username. It's highly recommendable that you change this to use your name #------------------------------------------------------------------------------- # USER The username used when uploading the results to the RoboRumble # server. Hence, you should replace 'Put_Your_Name_Here' with your # name, which could be the initials you use for your robot(s). USER=GrubbmGait #------------------------------------------------------------------------------- # Exclude filter used for excluding participants. Use with care! #------------------------------------------------------------------------------- # EXCLUDE A comma separated list of all the participants you want to exclude # from the competition. Excluded participants will not be downloaded # or take part in battles. This way you can exclude participants that # cannot be downloaded due to web servers that are down or hanging, # the repository is down, robots/teams that crashes for some reason or # cause other trouble. # # You can use the filename wildcards * and ? in the filter. Example: # # EXCLUDE=xyz.*v1.?, *Nano* EXCLUDE= #------------------------------------------------------------------------------- # Properties for controlling the rumble. Use YES or NOT #------------------------------------------------------------------------------- # DOWNLOAD Download data like participants, missing robots, rating files etc. # from Internet if these have not been downloaded for 2 hours. # # EXECUTE Execute battles. Battles files are first created and old battles # files are deleted before the battles are executed. # # UPLOAD Upload results to the RoboRumble server specified by the RESULTSURL # property. # # ITERATE If set to NOT, the rumble will only execute battles once. # If set to YES, the rumble will restart with new battles every time # the battles have been executed, and it will run infinitely until # terminated. DOWNLOAD=YES EXECUTE=YES UPLOAD=YES ITERATE=YES # MELEE Must be set if this rumble is meant for melee battles. # # TEAMS Must be set if this rumble is meant for team battles. # This flag is necessary, as jar files for robot teams are different # from jar files for ordinary robots. # MELEE=NOT as this property file is not meant for melee battles. # TEAM=NOT, as this property file is not meant for team battles. # Do not modify these properties! MELEE=NOT TEAMS=NOT #------------------------------------------------------------------------------ # Properties for the battle engine #------------------------------------------------------------------------------ # FIELDL Battlefield width measured in pixels. # FIELDH Battlefield height measured in pixels. # # NUMBATTLES Number of battles performed per rumble. # ROUNDS Number of rounds per battle. # These are standard values for the RoboRumble. Do not modify these properties! FIELDL=800 FIELDH=600 NUMBATTLES=10 ROUNDS=35 # INPUT Input battles file that is generated by the rumble automatically. # The rumble uses this file for selecting which robots that must # battle against each other. # # OUTPUT Battle results file, which is the output of running the rumble. INPUT=./roborumble/temp/battlesgiga.txt OUTPUT=./roborumble/files/resultsgiga.txt #------------------------------------------------------------------------------- # Properties for retrieving robots from Internet #------------------------------------------------------------------------------- # BOTSREP The robot repository where downloaded robots are put. # # TEMP Directory containing all temporary files for RoboRumble. BOTSREP=./robots/ TEMP=./roborumble/temp/ #------------------------------------------------------------------------------- # Properties for updating participants from Internet #------------------------------------------------------------------------------- # PARTICIPANTSURL # URL to the web page containing all participants of the competition, # which will be used for updating the participants file specified with # the PARTICIPANTSFILE property. # # PARTICIPANTSFILE # File containing all the participants for the competition. # # STARTAG Tag marking the start and end of the participants on the web page # pointed to with the PARTICIPANTSURL property. # # UPDATEBOTSURL # URL used for removing old participants, which is used for updating # the participants file specified with the PARTICIPANTSFILE property. PARTICIPANTSURL=http://robowiki.net/wiki/RoboRumble/Participants/GigaRumble?action=raw PARTICIPANTSFILE=./roborumble/files/participgiga.txt STARTAG=pre UPDATEBOTSURL=http://literumble.appspot.com/RemoveOldParticipant #------------------------------------------------------------------------------- # Properties to control the way battles are run #------------------------------------------------------------------------------- # RUNONLY If left black or set to GENERAL, a new battle file is created where # robots from the participants file are paired at random. The number # of robot pairs will match number of battles defined the NUMBATTLES # property. # # If set to SERVER (recommended), a new battle file is created which # will first of all contain priority battles for robots that that has # priority over other robots until they have fought a specific number # of battles specified by the BATTLESPERBOT property. The number of # battles fought by the individual robots are extracted from the # rating files, which are downloaded from the server if the DOWNLOAD # property is set to YES. When no more priority battles are left, # robots from the participants file are paired at random similar to # GENERAL. # # BATTLESPERBOT # The number of battles a robot has to fight before it will no longer # have priority over other robots in battles. Prioritizing a robot # makes its rating more reliable faster as its number of fought # battles increases faster than when it is not prioritized. # # PRIORITYBATTLESFILE # The priority battles file that is generated automatically by the # rumble when the RUNONLY property is set to SERVER. RUNONLY=SERVER BATTLESPERBOT=200 PRIORITYBATTLESFILE=./roborumble/temp/prioritygiga.txt #------------------------------------------------------------------------------- # Properties for uploading the results to the server #------------------------------------------------------------------------------- # RESULTSURL # URL used for uploading the results to the server. # # BATTLESNUMFILE # File containing the number of battles fought by the robots, which is # returned by the server when results are uploaded to the server. RESULTSURL=http://literumble.appspot.com/UploadedResults BATTLESNUMFILE=./roborumble/temp/gigabattlesnumber.txt #------------------------------------------------------------------------------- # Properties for URLs and file names for the rating files to download #------------------------------------------------------------------------------- # RATINGS.URL: # URL to where ratings files are located on Internet. # # RATINGS.GENERAL: # File name for the rating file of the general RoboRumble. # # RATINGS.MINIBOTS: # File name for the rating file of the MiniRumble. # # RATINGS.MICROBOTS: # File name for the rating file of the MicroRumble. # # RATINGS.NANOBOTS: # File name for the rating file of the NanoRumble. RATINGS.URL=http://literumble.appspot.com/RatingsFile RATINGS.GENERAL=./roborumble/temp/ratings_gigarumble.txt
GrubbmGait (talk)
Also, I was running Melee Top 30 for ages with the following 'meleeTop30rumble.sh' script
#!/bin/sh pwd=`pwd` cd "${0%/*}" java -Xmx1024M -Djava.awt.headless=true -cp libs/robocode.jar:libs/roborumble.jar:libs/codesize-1.1.jar roborumble.RoboRumbleAtHome ./roborumble/meleeTop30rumble.txt cd "${pwd}"
and config 'meleeTop30rumble.txt'
#=============================================================================== # meleeTop30rumble.txt - Configuration file for MeleeRumble (meleeTop30 battles) #=============================================================================== #------------------------------------------------------------------------------- # User property. It's highly recommendable that you change this to use your name #------------------------------------------------------------------------------- # USER The user name used when uploading the results to the RoboRumble # server. Hence, you should replace 'Put_Your_Name_Here' with your # name, which could be the initials you use for your robot(s). USER=Put_Your_Name_Here #------------------------------------------------------------------------------- # Exclude filter used for excluding participants. Use with care! #------------------------------------------------------------------------------- # EXCLUDE A comma separated list of all the participants you want to exclude # from the competition. Excluded participants will not be downloaded # or take part in battles. This way you can exclude participants that # cannot be downloaded due to web servers that are down or hanging, # the repository is down, robots/teams that crashes for some reason or # cause other trouble. # # You can use the filename wildcards * and ? in the filter. Example: # # EXCLUDE=xyz.*v1.?, *Nano* EXCLUDE= #------------------------------------------------------------------------------- # Properties for controlling the rumble. Use YES or NOT #------------------------------------------------------------------------------- # DOWNLOAD Download data like participants, missing robots, rating files etc. # from Internet if these have not been downloaded for 2 hours. # # EXECUTE Execute battles. Battles files are first created and old battles # files are deleted before the battles are executed. # # UPLOAD Upload results to the RoboRumble server specified by the RESULTSURL # property. # # ITERATE If set to NOT, the rumble will only execute battles once. # If set to YES, the rumble will restart with new battles every time # the battles have been executed, and it will run infinitely until # terminated. DOWNLOAD=YES EXECUTE=YES UPLOAD=YES ITERATE=YES # MELEE Must be set if this rumble is meant for melee battles. # # TEAMS Must be set if this rumble is meant for team battles. # This flag is necessary, as jar files for robot teams are different # from jar files for ordinary robots. # MELEE=YES as this property file is meant for melee battles. # TEAM=NOT, as this property file is not meant for team battles. # Do not modify these properties! MELEE=YES TEAMS=NOT #------------------------------------------------------------------------------ # Properties for the battle engine #------------------------------------------------------------------------------ # FIELDL Battlefield width measured in pixels. # FIELDH Battlefield height measured in pixels. # # NUMBATTLES Number of battles performed per rumble. # ROUNDS Number of rounds per battle. # # MELEEBOTS Number of robots that participate in a melee battle. # These are standard values for the MeleeRumble. Do not modify these properties! FIELDL=1000 FIELDH=1000 NUMBATTLES=3 ROUNDS=35 MELEEBOTS=10 # INPUT Input battles file that is generated by the rumble automatically. # The rumble uses this file for selecting which robots that must # battle against each other. # # OUTPUT Battle results file, which is the output of running the rumble. INPUT=./roborumble/temp/battlesmeleeTop30.txt OUTPUT=./roborumble/files/resultsmeleeTop30.txt #------------------------------------------------------------------------------- # Properties for retrieving robots from Internet #------------------------------------------------------------------------------- # BOTSREP The robot repository where downloaded robots are put. # # TEMP Directory containing all temporary files for RoboRumble. BOTSREP=./robots/ TEMP=./roborumble/temp/ #------------------------------------------------------------------------------- # Properties for updating participants from Internet #------------------------------------------------------------------------------- # PARTICIPANTSURL # URL to the web page containing all participants of the competition, # which will be used for updating the participants file specified with # the PARTICIPANTSFILE property. # # PARTICIPANTSFILE # File containing all the participants for the competition. # # STARTAG Tag marking the start and end of the participants on the web page # pointed to with the PARTICIPANTSURL property. # # UPDATEBOTSURL # URL used for removing old participants, which is used for updating # the participants file specified with the PARTICIPANTSFILE property. PARTICIPANTSURL=http://robowiki.net/wiki/RoboRumble/Participants/MeleeTop30&action=raw PARTICIPANTSFILE=./roborumble/files/participmeleeTop30.txt STARTAG=pre UPDATEBOTSURL=http://literumble.appspot.com/RemoveOldParticipant #------------------------------------------------------------------------------- # Properties to control the way battles are run #------------------------------------------------------------------------------- # RUNONLY If left black or set to GENERAL, a new battle file is created where # robots from the participants file are paired at random. The number # of robot pairs will match number of battles defined the NUMBATTLES # property. # # If set to MINI, a new battle file is created similar to the one # for GENERAL, but it will only contains robots that are MiniBots, # which has a code size < 1500 bytes (calculated by the codesize tool). # # If set to MICRO, a new battle file is created similar to the one # for GENERAL, but it will only contains robots that are MicroBots, # which has a code size < 750 bytes (calculated by the codesize tool). # # If set to NANO, a new battle file is created similar to the one for # GENERAL, but it will only contains robots that are NanoBots, which # has a code size < 250 bytes (calculated by the codesize tool). # # If set to SERVER (recommended), a new battle file is created which # will first of all contain priority battles for robots that that has # priority over other robots until they have fought a specific number # of battles specified by the BATTLESPERBOT property. The number of # battles fought by the individual robots are extracted from the # rating files, which are downloaded from the server if the DOWNLOAD # property is set to YES. When no more priority battles are left, # robots from the participants file are paired at random similar to # GENERAL. # # BATTLESPERBOT # The number of battles a robot has to fight before it will no longer # have priority over other robots in battles. Prioritizing a robot # makes its rating more reliable faster as its number of fought # battles increases faster than when it is not prioritized. # # PRIORITYBATTLESFILE # The priority battles file that is generated automatically by the # rumble when the RUNONLY property is set to SERVER. RUNONLY=SERVER BATTLESPERBOT=2000 PRIORITYBATTLESFILE=./roborumble/temp/priorityTop30melee.txt #------------------------------------------------------------------------------- # Properties for uploading the results to the server #------------------------------------------------------------------------------- # RESULTSURL # URL used for uploading the results to the server. # # BATTLESNUMFILE # File containing the number of battles fought by the robots, which is # returned by the server when results are uploaded to the server. RESULTSURL=http://literumble.appspot.com/UploadedResults BATTLESNUMFILE=./roborumble/temp/meleeTop30battlesnumber.txt #------------------------------------------------------------------------------- # Properties for related competitions #------------------------------------------------------------------------------- # Related competitions are competitions where participants are a subset of the # participants in the general competition. # # The MiniBots (code size < 1500) are participants of the MiniRumble. # The MicroBots (code size < 750) are participants of the MicroRumble. # The NanoBots (code size < 250) are participants of the NanoRumble. # Do not modify these properties! MINIBOTS=minimeleerumble MICROBOTS=micromeleerumble NANOBOTS=nanomeleerumble # CODESIZEFILE: # The code size file that is generated automatically by the rumble in # order determine the code size of each individual robot. CODESIZEFILE=./roborumble/files/codesizemelee.txt #------------------------------------------------------------------------------- # Properties for URLs and file names for the rating files to download #------------------------------------------------------------------------------- # RATINGS.URL: # URL to where ratings files are located on Internet. # # RATINGS.GENERAL: # File name for the rating file of the general MeleeRumble. # # RATINGS.MINIBOTS: # File name for the rating file of the Melee MiniRumble. # # RATINGS.MICROBOTS: # File name for the rating file of the Melee MicroRumble. # # RATINGS.NANOBOTS: # File name for the rating file of the Melee NanoRumble. RATINGS.URL=http://literumble.appspot.com/RatingsFile RATINGS.GENERAL=./roborumble/temp/ratings_mTop30_roborumble.txt #RATINGS.MINIBOTS=./roborumble/temp/ratings_mTop30_minirumble.txt #RATINGS.MICROBOTS=./roborumble/temp/ratings_mTop30_microrumble.txt #RATINGS.NANOBOTS=./roborumble/temp/ratings_mTop30_nanorumble.txt