Congrats!

Fragment of a discussion from Talk:RoboRunner
Jump to navigation Jump to search

Hey Wompi, thanks for the thoughts. The score output could definitely use a lot more features/options, it's pretty bare bones right now. You also make me realize that I don't even score per bot scores in the data file, so I'll need to fix that first. One thing is, as much as possible, I want to make the right decision automatically about how to show scores instead of making you remember lots of settings, but in cases where different things make sense to different people I'm OK with adding optional flags or whatever.

So for Melee, right now we have something like:

  voidious.Diamond 1.8.4.x12 vs abc.Shadow 3.84i, sample.Crazy 1.0: 61.02, positive.Portia 1.26e took 34.8s, avg: 59.93.
Overall score: 55.34, 1.5 seasons

So maybe if there's more than one opponent, we'd add the per bot scores each on their own line after that? Like:

  voidious.Diamond 1.8.4.x12 vs abc.Shadow 3.84i, sample.Crazy 1.0: 61.02, positive.Portia 1.26e took 34.8s, avg: 59.93.
    vs abc.Shadow 3.84i: 55.05 (22000 : 19000), avg: 53.70
    vs sample.Crazy 1.0: 90.1 (22000 : 2000), avg: 90.2
    vs positive.Portia 1.26e: 53.43 (22000 : 20341), avg: 54.15
Overall score: 55.34, 1.5 seasons

What do you think? Would you also like to see bullet damage / survival data? I always collect all the different fields for scoring, but for the most part was only going to show whatever you had configured as the scoring style. But I've been thinking lately it might be nice to show bullet damage / survival too.

Voidious15:28, 28 July 2012