Relationship between TCRM and hitrate
Fragment of a discussion from Talk:Targeting Challenge RM
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another option would be to separate random movement and surfers into two challenges, since the strategy used to hit them generally differs a lot, it will be more convenient to make them into separate tc as well. So that gun development could be done without messing things up with virtual guns.
An overall ranking could be created though, by weighting the score of the two, given the challenger is kept exactly the same. This gives virtual guns a chance.