another "does it make sense to...?" question
Yes, my current calculations for targeting messed up a bit so I discovered on my own that heavier bullets travel slower. They're still messed up, but that was just one facet of their messing up that is now (hopefully) less messed up.
If the consensus is to always fire between 1.7 and 2.4, might it be sensible to "cap" my firepower within those numbers? And instead fire less often if I keep missing past 1.7 (I was planning on implementing a "fire less often" extension anyway, since I'm firing a heck of a lot of shots with minimum power at the moment, mostly because my implementation of pattern matching is both incomplete and horribly broken).
I'm still not 100% sure how you get disabled. Is it purely from trying to do too much in a single turn, or are there other things that cause it?