Difference between revisions of "Thread:Talk:DrussGT/Head-to-head/reply (10)"
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Skilgannon (talk | contribs) (Reply to Head-to-head) |
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Latest revision as of 07:08, 13 September 2011
I'm going to try the non-linear thing just now - good call as I had forgotten about this despite spending quite a while tuning it in my gun.
I'm currently weighting based on distance to the location point as a function of the average distance of the closest 3 points - it works quite well but I wouldn't be surprised if there were improvements which could be made.