|Targeting||Dynamic Clustering, using Guess Factors|
|Movement||Wave Surfing/Go To with segmented logs simulating Visit Count Stats|
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Check out the /Version History
What's special about it?
DrussGT is, as of 2013, state of the art and ranked first in the general 1v1 rumble. The techniques that I used to get there are covered in more detail at 1-vs-1/Understanding DrussGT.
How competitive is it?
Very. No. 1 in the main rumble since 2008.
How does it dodge bullets?
By keeping tabs on which angles (actually Guess Factors) the enemy is most likely to shoot at in different circumstances, and avoiding them
What does it save between rounds and matches?
Between rounds it saves all the targeting and movement data, between matches nothing
Where did you get the name?
Druss The Legend was an axe warrior, the hero in several books by David Gemmell. The 'GT' is because it uses GoTo style Wave Surfing.
Can I use your code?
Sure, but under the following terms:
- Your bot MUST be OpenSource.
- You give credit in your code, and in any documentation of your bot.
- Pleeaase don't just take my bot, tweak it and release it under another name. Rather tell me about the changes, and I'll give you credit. =)
- Use of this code without my personal permission in ANY competition WHATSOEVER is strictly prohibited (an exception being the Roborumble)
What's next for your robot?
Speeding it up and reducing RAM usage, as always. Improving the gun. Improving the movement. Perhaps, just perhaps, make a truesurfing variant...