Oculus/Version History
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Revision as of 21:15, 9 December 2017 by Dsekercioglu (talk | contribs)
- 1.4.1 - 09.12.2017
- Real multi-wave surfing
- New pre-processing algorithm
- 1.3.6 - 05.12.2017 Rank: APS: 78.74 PWIN: 92.37 Survival: 85.43
- This version should have been 1.4 because it is a gun improvement.
- 2 times more iteration than the old one.
- 1.3.5 - 03.12.2017 Rank: APS: 79.62 PWIN: 92.8 Survival: 86.2
- Precise bullet shadow with some little bugs that will be fixed.
- 153 bins
- 1.3.4 - 03.12.2017 Rank: APS: 79.45 PWIN: 92.65 Survival: 86.02
- Bullet shadow fix
- Didn't work
- 1.3.3 - 02.12.2017 Rank: APS: 79.64 PWIN: 92.97 Survival:86.31
- Revert to 1.2 movement but bullet shadows will stay.
- 1.3.2 - 02.12.2017 Rank: APS: 78.56 PWIN: 92.55 Survival: 85.43
- Improved the two NN movement. This time it features advancing velocity and lateral acceleration together and gives better MC2K7 results.
- Added non-precise bullet shadows using bullet simulation. Currently the movement tracks its own energy to detect bullets and shadows always cover one bin.
- Seems like bullet shadows helped. PWIN is higher while APS is lower.
- 1.3.1 - 01.12.2017 Rank: APS: 79.22 PWIN: 91.41, Survival: 85.42
- Revert to 1.2 movement. MC2K7 results are horrible.
- 1.3 - 01.12.2017
- Combined all the attributes in one predictor and replaced lateral acceleration by advancing velocity since simpler guns don't rely on it very much.
- Two same predictors for the movement in order to increase reliability and to generate more peaks on the wave.
- Doubled the number of predictors in gun and halved the number of iterations.
- 1.2- 30.11.2017 Rank: APS: 78.51 PWIN: 91.07 Survival: 84.58
- Three different predictors using one attribute: Lateral Velocity, Lateral Accel, Forward angle to wall
- Very cool color shift(white to cyan; cyan to orange) and wave graphics.
- 1.1 - ? Rank: APS: 79.6
- NN fix
- A lot of different predictors for different robots
- 1.0 - 11.09.2017
- Third Initial Release.