Talk:Tomcat/Version History
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| Thread title | Replies | Last modified |
|---|---|---|
| v3.24 | 15 | 21:10, 14 November 2011 |
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Wow, that's a lot of changes in one update. You are brave. =) Looks like it worked out though...
I hate develop movement's mechanics, but eventually my tests show +0.5 APS and i quick release this version:) but i already find a bugs in this version:)
For me it were better if "predict enemy bullets the best":)
Hmm, for me it's more like: 'Get slaughtered by the best, destroy the rest' , but I still have ideas only hardly any time. Now you have only 1.5 APS left to get to #2, but with your pace, it will cost you 3 to 4 weeks to accomplish that. Congrats with your astonishing appearance in the rumble!
I don't think, that Voidious so easy give up second place and only two jokers left in my arms. So i'm not so optimistic:) But lets see where is my limit:)
I'd say 0 jokers and looking for a new deck is a nice relaxed state to be in, and a good time for the idle pondering of new ideas. It can be frustrating having 5 or 6 jokers but not enough time to get any into play :P
Chase do not use so difficult sentences with english lamer:) I understood you like you know 6 jokers, but can not take them some reason
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