ScalarR

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Revision as of 08:33, 12 June 2021 by Xor (talk | contribs)
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ScalarR Sub-pages:
Version History
ScalarR
Author(s) Xor
Extends AdvancedRobot
Targeting GuessFactor Targeting
Movement Wave Surfing

This page is under construction. For recent activities, see Version History.

Background Information

What's special about it?

It's a melee bot, and shares same surfing algorithms in 1v1.

How competitive is it?

No.1 in melee (as of 2021.6)

No.3 in 1v1 (as of 2021.6)

Strategy

How does it move?

Path Surfing (term by Kev) in melee, True Surfing in 1v1, with the only difference being different surfing paths generated.

How does it fire?

Play It Forward in melee, KNN/GuessFactor Targeting in 1v1. Energy Management is quite conservative that optimizes survival as main goal. The weights of main KNN gun is tuned with Genetic Algorithms inspired by Skilgannon, by directly optimizing hit rate.

What does it save between rounds and matches?

Everything between rounds, nothing between matches.

Additional Information

Where did you get the name?

Scalar from Scalar Replacement, an optimization technique used in JVM to reduce GC pressure. Letter R is coined.

What's next for your robot?
  • Maybe add a flattener ;) Which seems necessary against top bots.
  • Tune gun / movement with more computation power. And maybe try some Gradient Descent and optimize predicted distribution instead similar to Kev ;)
What other robot(s) is it based on?

Directly and indirectly influenced by everything mentioned on this wiki.