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Thread title | Replies | Last modified |
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Climbing . . . | 1 | 08:16, 20 August 2020 |
#1 in melee! | 4 | 18:17, 14 February 2019 |
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Congrats on your recent updates, only 1.00 point left to become first in 1-on-1 too ! Just out of curiosity I compared ScalarR with ScalarN, and I noticed one thing: ScalarR is much better against every rammer in the field. Every rammer except one: GrubbmThree . . . Why ??
Thanks for noticing ;) Despite the names, ScalarR and ScalarN has nothing in common. And ScalarN is worse against all rammers simply because its flattener threshold is very bad ;)
ScalarR solved this by not using a flattener at all ;)
And... I have to say that GrubbmThree is an excellent rammer, and was one of my favorite bot to try with ;)
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Return to Thread:Talk:ScalarR/ 1 in melee!.
Thanks! It's also awesome to see every time we thought there are limits, it's pushed further and further...
Congratulations! Maybe this will motivate me to work with Java again and implement the multi-wave surfing for Neuromancer that I've wanted to do for so long. Neuromancer could also improve the strength against strong boys at the end a lot, let's get this competition going!
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