Reproducing the Results

Jump to navigation Jump to search

Make sure to use bullet damage and time-till-hit for weighting one wave vs another. Depending on the type of enemy this can make a big difference.

Skilgannon (talk)20:12, 10 August 2018

You do not have permission to edit this page, for the following reasons:

  • The action you have requested is limited to users in the group: Users.
  • You must confirm your email address before editing pages. Please set and validate your email address through your user preferences.

You can view and copy the source of this page.

Return to Thread:Talk:WhiteFang/Reproducing the Results/reply (10).