Head-to-head

Fragment of a discussion from Talk:DrussGT
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But it's also the case that a piece of data that's 100x older but 10x closer to the current situation (wrt the rest of the attributes) may be a better estimate of where the enemy is firing in that situation. The ratio of those values is going to depend on how granular the enemy's gun is. So I think considering the situations sorted by time at a bunch of different granularities is a pretty good bet, and I think it's similar to what our VCS systems do with great success.

You have got me thinking again about super-lightweight flatteners against weaker learning guns though. =) It does bother me that they're learning all the time and I'm not!

Voidious14:38, 13 September 2011