Difference between revisions of "GresSuffurd"

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m (slight updates)
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| movement        = [[Wave Surfing|Wave Surfing]]
 
| movement        = [[Wave Surfing|Wave Surfing]]
 
| released        = 2006-09-26
 
| released        = 2006-09-26
| best_rating    = [[APS]]: 81.92 (20th)
+
| best_rating    = [[APS]]: 83.6 (11th)
| current_version = 0.2.17
+
| current_version = 0.2.28
 
| license        = [[RWPCL]]
 
| license        = [[RWPCL]]
| download_link  = http://home.versatel.nl/gheijenk/robocode/jarfiles/gh.GresSuffurd_0.2.17.jar
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| download_link  = http://home.versatel.nl/gheijenk/robocode/jarfiles/gh.GresSuffurd_0.2.28.jar
 
}}
 
}}
  
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; What's special about it?
 
; What's special about it?
:It's the first bot I made featuring [[Wave Surfing]] and [[GuessFactor Targeting]] and was my ticket to [[The2000Club]]. It has nothing special to defend itself against the top-bots, while the movement is tuned against simple targeters. This means it does not roll the stats of gun or movement, nor does it use binsmoothing.
+
:It's the first bot I made featuring [[Wave Surfing]] and [[GuessFactor Targeting]] and was my ticket to [[The2000Club]]. It has nothing special to defend itself against the top-bots, while the movement is tuned against simple targeters. It uses [[Waves/Precise Intersection|Precise Intersection]] (gun only), so it does not use binsmoothing.
 
:It is the best Dutch bot.
 
:It is the best Dutch bot.
  
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; How does it fire?
 
; How does it fire?
: It uses [[GuessFactor Targeting]], nothing fancy, segmented on 'time since velocity change', distance and wallproximity.
+
: It uses [[GuessFactor Targeting]], segmented on 'time since velocity change', distance, wallproximity and 'distance last 14 ticks'. The latest versions use [[Waves/Precise Intersection|Precise Intersection]] and simulated [[Maximum Escape Angle/Precise|precise MEA]]. It has a second gun with exact the same configuration, only the stats are decaying over time.
  
 
; What's next for your robot?
 
; What's next for your robot?
: As both movement and gun are lying far behind the top-3, both need a lot of work. The movement will probably get an extra segmentation, while the gun asks for a fast and slow learning 'virtual' gun and maybe even a special 'antisurfer' state.
+
: The gun is nearly done, some segmentation tryouts and close-combat (rambot) issues remain. The movement will need a complete overhaul, it has not changed in the last 2 years and it is relatively weak. First step to improve is to make some debuggraphics that are useful.
 
 
  
 
== Credits ==
 
== Credits ==
 
GresSuffurd is completely my own achievement. However, it would not have come this far without the ideas and sometimes pieces of code from others.
 
GresSuffurd is completely my own achievement. However, it would not have come this far without the ideas and sometimes pieces of code from others.
 
   
 
   
It is based upon [[Kawigi]]'s [[GuessFactorTargeting Tutorial]] and [[Voidious]]' [[WaveSurfing Tutorial]], including all their credits like [[Paul Evans]], [[ABC]], [[PEZ]], [[rozu]] and [[Jamougha]].
+
*It is based upon [[Kawigi]]'s [[GuessFactorTargeting Tutorial]] and [[Voidious]]' [[Wave_Surfing_Tutorial]], including all their credits like [[Paul Evans]], [[ABC]], [[PEZ]], [[rozu]] and [[Jamougha]].
 
+
*The [[Waves/Precise Intersection|Precise Intersection]] seems a collective effort of [[Krabb]], [[Rednaxela]] and [[Skilgannon]]
The proper onDeath handling is thought up by [[David Alves]].
+
*The proper onDeath handling is thought up by [[David Alves]], although it now seems obsolete.
 
+
*The ini-file handling comes from [[Loki]].
The ini-file handling comes from [[Loki]].
+
*For the idea of pluggable movement and gun I must thank [[PEZ]].
 
+
*The [[Energy Drop]] detection and [[WallAvoidance]] is taken from my older bot [[GrubbmGrb]].
For the idea of pluggable movement and gun I must thank [[PEZ]].
+
*Last but not least I must thank [[Krabb]] for the drive to change instead of tweak, by racing for [[The2000Club]].
 
 
The [[EnergyDrop detection]] and [[WallAvoidance]] is taken from my older bot [[GrubbmGrb]].
 
 
 
 
Last but not least I must thank [[Krabb]] for the drive to change instead of tweak, by racing for [[The2000Club]].
 
  
  

Revision as of 13:15, 4 April 2011

Sub-pages:
Version History - GresVretter (gun) - WeefSuffurd (movement) - Archived Talk 20090426
GresSuffurd
Author(s) GrubbmGait
Extends AdvancedRobot
Targeting GuessFactor Targeting
Movement Wave Surfing
Released 2006-09-26
Best Rating APS: 83.6 (11th)
Current Version 0.2.28
Code License RWPCL
Download

Background Information

What's special about it?
It's the first bot I made featuring Wave Surfing and GuessFactor Targeting and was my ticket to The2000Club. It has nothing special to defend itself against the top-bots, while the movement is tuned against simple targeters. It uses Precise Intersection (gun only), so it does not use binsmoothing.
It is the best Dutch bot.
Where did you get the name?
It is my translation of the combination Guess and Surfer. All my bots start with 'Gr' and 'sufferd' is someone like Disney's Goofy.

Strategy

How does it move?
It uses Wave Surfing, currently segmented on absolute velocity and on wallproximity.
How does it fire?
It uses GuessFactor Targeting, segmented on 'time since velocity change', distance, wallproximity and 'distance last 14 ticks'. The latest versions use Precise Intersection and simulated precise MEA. It has a second gun with exact the same configuration, only the stats are decaying over time.
What's next for your robot?
The gun is nearly done, some segmentation tryouts and close-combat (rambot) issues remain. The movement will need a complete overhaul, it has not changed in the last 2 years and it is relatively weak. First step to improve is to make some debuggraphics that are useful.

Credits

GresSuffurd is completely my own achievement. However, it would not have come this far without the ideas and sometimes pieces of code from others.