Difference between revisions of "User:Rednaxela"

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=== Unreleased Vaporware ===
 
=== Unreleased Vaporware ===
 
* Mervin - My first moronic attempt at robocoding. It was kind of modular but very sloppy, and consisted of not much more than a circular movement predictor and a hacked up mostly-perpendicular movement pattern.
 
* Mervin - My first moronic attempt at robocoding. It was kind of modular but very sloppy, and consisted of not much more than a circular movement predictor and a hacked up mostly-perpendicular movement pattern.
*  Gwynfor - My second attempt at robocoding, which last served at a platform for testing my "Neural Pnt attern Matching" idea. I made a lot of different features in Gwynfor over time but nothing noteworthy and the code ended up a sloppy mess.
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*  Gwynfor - My second attempt at robocoding, which last served at a platform for testing my "Neural Pattern Matching" idea. I made a lot of different features in Gwynfor over time but nothing noteworthy and the code ended up a sloppy mess.
  
 
=== Figments of my Imagination ===
 
=== Figments of my Imagination ===

Revision as of 00:52, 26 November 2008

Background

I'm a Canadian, a second year computer engineering student, and a Robocode addict since late 2007. I check up on the wiki very often (at times, 4 times a day) even when not actively robocoding and hope to one day have a robot at legendary as SandboxDT (yeah right... :P).

Bots

Released bots

  • LunarTwins - A team I made for TwinDuel. Instead of being two advanced targeting/dodging bots as is often the case in TwinDuel, it focuses on some tactics.
  • RougeDC - A DynamicClustering bot I'm starting to test a few ideas (perhaps innovative ideas if I'm lucky).
  • Woodchip - Very unoriginal code (borrows RaikoNano movement for one). Big "ProblemBot" for many strong bots due to it's strange gun though.
  • Polylunar - A team that extends LunarTwins tactics to the team roborumble. Working quite well bot lots ofroom for improvement
  • MiniSurreptitious - My mini melee bot with Minimum Risk Movement and Head-On Targeting.

Unreleased Vaporware

  • Mervin - My first moronic attempt at robocoding. It was kind of modular but very sloppy, and consisted of not much more than a circular movement predictor and a hacked up mostly-perpendicular movement pattern.
  • Gwynfor - My second attempt at robocoding, which last served at a platform for testing my "Neural Pattern Matching" idea. I made a lot of different features in Gwynfor over time but nothing noteworthy and the code ended up a sloppy mess.

Figments of my Imagination

  • WaveBumper - A surfing Rambot? Surely I wouldn't be so crazy... ;-)
  • TortoiseTwins - An idea for a TwinDuel team, experimenting with BulletShielding in a TwinDuel setting.
  •  ??? - A bot that uses prerecorded 'dances'... mostly fun but might be strong-ish too...
  • MegaSurreptitious - An experiement in how good a melee MegaBot can be with just Head-On Targeting. Maybe some melee surfing... ;)
  • DiscerningMuse - A way to kill current-generation learning bots...

Goals

Thinking up some new ones still...

Comments/Conversation

Go here :)