Difference between revisions of "GrubbmThree"
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GrubbmGait (talk | contribs) (Version 0.9a explanation) |
GrubbmGait (talk | contribs) (Add versions to come) |
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== Recent Versionhistory == | == Recent Versionhistory == | ||
− | 0.9a At the beginning of each round, turn radar the shortest way towards the center of the field. | + | * 0.9 The original since 2006 |
+ | ** '''{{RumbleStatsDefault|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=gh.GrubbmThree%200.9|rumble=RoboRumble|scorelabel=APS|score=0|rank=1157th|win=0|loss=0|plrank=1156th|glicko2=N/A|pwin=0|vote=0|anpp=0|score2label=Survival|score2=0}}''' | ||
+ | * 0.9a 2017-09-06 | ||
+ | ** '''{{RumbleStatsDefault|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=gh.GrubbmThree%200.9a|rumble=RoboRumble|scorelabel=APS|score=0|rank=1157th|win=0|loss=0|plrank=1156th|glicko2=N/A|pwin=0|vote=0|anpp=0|score2label=Survival|score2=0}}''' | ||
+ | ** At the beginning of each round, turn radar the shortest way towards the center of the field. | ||
+ | ** Slightly better in micro and mini (Survival) but worse in roborumble | ||
+ | * 0.9b 2017-09-xx | ||
+ | ** <pre>'''{{subst:rumblestats:roborumble|gh.GrubbmThree 0.9a|RumbleStatsDefault}}'''</pre> | ||
+ | ** Hit the brakes when sharp turn is needed (so less switching direction). | ||
+ | * 0.9c 2017-09-xx | ||
+ | ** <pre>'''{{subst:rumblestats:roborumble|gh.GrubbmThree 0.9a|RumbleStatsDefault}}'''</pre> | ||
+ | ** Stop iterating just outside hull, so a bit less overshooting. Probably the best version ? | ||
+ | * 0.9d 2017-09-xx | ||
+ | ** <pre>'''{{subst:rumblestats:roborumble|gh.GrubbmThree 0.9a|RumbleStatsDefault}}'''</pre> | ||
+ | ** Introduce a 'wobble' (see behaviour of MaxRisk) when turn is not sharp | ||
[[Category:Bots|GrubbmThree]] | [[Category:Bots|GrubbmThree]] |
Revision as of 19:59, 6 September 2017
GrubbmThree | |
Author(s) | GrubbmGait |
Extends | AdvancedRobot |
Targeting | Circular Targeting |
Movement | Ramming Movement |
Released | 2006-02-16 |
Best Rating | APS: 54.67 (338th) |
Current Version | 0.9 |
Code License | RWPCL |
Download |
Background Information
- What's special about it?
- Frankly nothing, it just is one of the best rambots.
- Where did you get the name?
- Surprise: it is my third bot.
Strategy
- How does it move?
- Ramming, it tries to intercept the opponent by following its own bullets. It reverses direction if it is more beneficial.
- How does it fire?
- Iterative circular gun with some protection to avoid shooting straight into the wall. The iteration stops at the outer hull of the opponent.
- How does it dodge bullets?
- It eats bullets for breakfast.
- What's next for your robot?
- Nothing. This old bot still is a problembot for many.
- How competitive is it?
- It outranked the best rambot at that time, NanoDeath, in march 2005. In feb 2006, Kev's MaxRisk came along and became the best rambot by a large margin. As MaxRisk retired (why??), currently it is on par with Jab's Sanguijuela.
Credits
This tank is completely based on free information available on this wiki.
Recent Versionhistory
- 0.9 The original since 2006
- RoboRumble ‒ APS: 0% (1157th), PL: 0-0 (1156th), Survival: 0%
- 0.9a 2017-09-06
- RoboRumble ‒ APS: 0% (1157th), PL: 0-0 (1156th), Survival: 0%
- At the beginning of each round, turn radar the shortest way towards the center of the field.
- Slightly better in micro and mini (Survival) but worse in roborumble
- 0.9b 2017-09-xx
'''{{subst:rumblestats:roborumble|gh.GrubbmThree 0.9a|RumbleStatsDefault}}'''
- Hit the brakes when sharp turn is needed (so less switching direction).
- 0.9c 2017-09-xx
'''{{subst:rumblestats:roborumble|gh.GrubbmThree 0.9a|RumbleStatsDefault}}'''
- Stop iterating just outside hull, so a bit less overshooting. Probably the best version ?
- 0.9d 2017-09-xx
'''{{subst:rumblestats:roborumble|gh.GrubbmThree 0.9a|RumbleStatsDefault}}'''
- Introduce a 'wobble' (see behaviour of MaxRisk) when turn is not sharp