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From User talk:DoctorMikeReddy
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| Time | User | Activity | Comment |
|---|---|---|---|
| 12:42, 20 February 2015 | DoctorMikeReddy (talk | contribs) | New reply created | (Reply to Virtual Combat reboot -> RoboMaze) |
| 12:38, 20 February 2015 | DoctorMikeReddy (talk | contribs) | Comment text edited | |
| 00:46, 20 February 2015 | Voidious (talk | contribs) | New reply created | (Reply to Virtual Combat reboot -> RoboMaze) |
| 18:43, 19 February 2015 | DoctorMikeReddy (talk | contribs) | New reply created | (Reply to Virtual Combat reboot -> RoboMaze) |
| 16:20, 16 February 2015 | MN (talk | contribs) | New reply created | (Reply to Virtual Combat reboot -> RoboMaze) |
| 14:55, 16 February 2015 | DoctorMikeReddy (talk | contribs) | New thread created |
I am looking to bring Virtual Combat (on the now defunct branch custom-battlefields2-workspace) up to date with the current master for RoboCode. This is so a student of mine, James Braggins, can use it as the basis for a simulated maze solving challenge.
BerryBots has mazes, btw: http://berrybots.com/wiki/Category:Maze_Stages