Virtual Combat reboot -> RoboMaze

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Revision as of 20 February 2015 at 11:42.
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Virtual Combat reboot -> RoboMaze

I am looking to bring Virtual Combat (on the now defunct branch custom-battlefields2-workspace) up to date with the current master for RoboCode. This is so a student of mine, James Braggins, can use it as the basis for a simulated maze solving challenge.

    DoctorMikeReddy (talk)14:55, 16 February 2015

    Cool.

      MN (talk)16:20, 16 February 2015

      8-)

        DoctorMikeReddy (talk)18:43, 19 February 2015
         
          Voidious (talk)00:46, 20 February 2015

          Thanks. Was aware of BerryBots, but prefer the RoboCode's Java to their Lua. However, James will need to review BerryBots in his theory section.

            DoctorMikeReddy (talk)12:42, 20 February 2015