Cannon/Version History

From Robowiki
< Cannon
Revision as of 20:58, 10 October 2009 by Starrynte (talk | contribs) (part of 1.0 details)
Jump to navigation Jump to search
  • 1.0 - To be released soon. Now using CarpetFinder-like movement. Completely abolished the LSH idea, as storing all the points in the round didn't seem worth the codesize. Also added time-since-0-velocity and weightings.
  • 0.94 - Tweaked movement. Added MusashiTrick. Codesize 749 w/ radar color.
MicroRumble ‒ APS: 68.96% (30th), PL: 233-49 (34th), Survival: 74.55%
  • 0.93 - Tweaked movement, also found out there was no bouncing off walls. Codesize 731 w/ colors.
MicroRumble ‒ APS: 63.24% (52nd), PL: 223-60 (39th), Survival: 70.66%
  • 0.92 - 0.91 never released because it was buggy. Added acceleration segment, and movement is now SandboxFlattener (from Plains). Codesize 713 w/ colors.
MicroRumble ‒ APS: 61.32% (66th), PL: 217-66 (43rd), Survival: 67.71%
  • 0.9 - Movement straight from WaveSnake, DCLSHResearch 0007 gun minus distance segment. Codesize
MicroRumble ‒ APS: 67.37% (39th), PL: 219-64 (41st), Survival: 72.4%